Safeguard with crashcard

Posted Posted in Development

Finally, crashcard is available in the App Store. Unfortunately, car accidents do happen. CRASHCARD guides you through the collection of important information during these stressful times, granting peace of mind and simplifying insurance claims.

Air Depth Crash Bug

Posted Posted in Development

UPDATE: Air Depth is no longer available. Check out Gas Manager on the App Store. UPDATE: Air Depth 1.3.1 is available. No more crashing on iOS3.x. Thanks for your patience. Version 1.3 of Air Depth contained a crash bug related to an iOS4 framework. I’ve already submitted 1.3.1 to fix the issue. 1.3 was approved in 12 hours, so I hope 1.3.1 is approved […]

Autotest Your Rails Apps

Posted Posted in Development

UPDATE: I’ve noticed that autotest seems to require complete restarts for similar reasons to the rails server. If you don’t restart it, it will report a slew of false errors. Do this: $ sudo gem install ZenTest autotest-rails autotest-fsevent autotest-growl redgreen Edit ~/.autotest (create it if it doesn’t exist) and add the following: require ‘autotest/fsevent’ require ‘autotest/growl’ require ‘redgreen/autotest’ If you want autotest to […]

Tar2RubyScript, RubyScript2Exe and wxRuby

Posted Posted in Development

Recently, I needed to write a quick proof of concept Windows app. Not wanting to install Windows on my Mac or work on the POS Windows box over there (points to shitty box), I went in search of a way to write Windows apps on OS X. I found Tar2RubyScript, RubyScript2Exe and wxRuby which let me use Ruby, any gems I needed and creates […]

On App Store Pricing and Developer Payments

Posted 1 CommentPosted in Development

UPDATE: A reply from Apple I had a rather long and messy discussion with Garret Murray on twitter today, after he expressed some concerns regarding apparent discrepancies in App Store developer payments. I think the confusion can be put down to two issues: Apple is less than transparent There is a minor misunderstanding with regard to sales taxes On Transparency The only official word […]

Busy Bee

Posted Posted in Development

Things are busy here at the moment. Firstly, I have a new scuba diving app in progress for iPhone OS. With the back end work done and wrapped in a nice set of unit tests, I’m finishing off the interface, which requires a lot more thought than either Air Depth or Depth Gauge. Secondly, I’m working on a large rails app for a friend’s […]

Depth Gauge Now With More Air Depth

Posted Posted in Development, Diving

UPDATE: Air Depth and Depth Gauge are no longer available. Check out Gas Manager on the App Store. I’ve submitted a new version of Depth Gauge to the App Store. Other than being recompiled for OS 2.x backward compatibility, this update brings an enhanced version of Air Depth EAD calculator. The Depth slider’s range is now tied to the MOD of the gas. Version […]

Backward Compatibility

Posted Posted in Development, Diving

UPDATE: Air Depth and Depth Gauge are no longer available. Check out Gas Manager on the App Store. A little research by Arstechnica revealed that a significant portion of the iPhone community—around 45%—have not yet upgraded to iPhone OS 2.2.1. In light of that, the next release of both Air Depth and Depth Gauge will be compatible with all versions of iPhone OS 2.x.

Finally

Posted Posted in Development, Diving

UPDATE: Depth Gauge is no longer available. Check out Gas Manager on the App Store. Air Depth and Depth Gauge 1.0.1 have finally gone live on the App Store. The biggest change is that both now share a lot of code (in preparation for Depth Gauge 1.1), however the visible changes are: The Nitrogen slider’s visibility is controlled by a new setting: “Show Nitrogen […]